[박치영] 행동트리 로직 변경(몬스터 다수일 시 버그해결)

main
pcyoung 2023-12-23 22:15:28 +09:00
parent c88a633391
commit d1c9fffdb1
5 changed files with 6 additions and 5 deletions

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@ -31,9 +31,9 @@ EBTNodeResult::Type UT_FindNextPatrolPoint::ExecuteTask(UBehaviorTreeComponent&
if(SetPathLocation())
{
if(bShouldReverse)
DecrementPathIndex();
else
// if(bShouldReverse)
// DecrementPathIndex();
// else
IncrementPathIndex();
}
else
@ -75,7 +75,8 @@ void UT_FindNextPatrolPoint::IncrementPathIndex()
if(bShouldLoop)
{
bShouldReverse = true;
DecrementPathIndex();
BlackboardComponent->SetValueAsInt(BlackboardKey_PatrolIndex.SelectedKeyName, 0);
//DecrementPathIndex();
}
}
}