[박치영] Inline 관련 수정 및 빌드 시 에러 수정

main
pcyoung 2024-01-05 19:58:08 +09:00
parent 943dcbec31
commit 020aa67ad4
3 changed files with 5 additions and 1 deletions

3
.gitignore vendored
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@ -77,6 +77,9 @@ DerivedDataCache/*
# Art Resource Folder
/Content/D1Art/*
# Build
Windows/*
#Rider
.idea/
# Default ignored files

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@ -52,9 +52,10 @@ public:
FORCEINLINE void SetGameplayTagsIgnore(FGameplayTagContainer& InputGameplayTagContainer) { GameplayTagsIgnore = InputGameplayTagContainer; }
public:
UFUNCTION(BlueprintCallable)
FORCEINLINE void ActivateCollision();
void ActivateCollision();
UFUNCTION(BlueprintCallable)
FORCEINLINE void DeactivateCollision() { bCollisionEnabled = false; }
bool IsCollisionEnabled() { return bCollisionEnabled; }
bool CanHitActor(AActor* InActor);
private: