diff --git a/Config/DefaultGameplayTags.ini b/Config/DefaultGameplayTags.ini index d181392..84dc0a1 100644 --- a/Config/DefaultGameplayTags.ini +++ b/Config/DefaultGameplayTags.ini @@ -18,6 +18,7 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Character.Action.EnterCombat",DevComment="") +GameplayTagList=(Tag="Character.Action.ExitCombat",DevComment="") +GameplayTagList=(Tag="Character.Action.GeneralAction",DevComment="") ++GameplayTagList=(Tag="Character.Player",DevComment="") +GameplayTagList=(Tag="Character.State.Attacking",DevComment="") +GameplayTagList=(Tag="Character.State.Dead",DevComment="") +GameplayTagList=(Tag="Character.State.Disabled",DevComment="") diff --git a/Content/CombatSystem/Blueprints/AI/BB_Base.uasset b/Content/CombatSystem/Blueprints/AI/BB_Base.uasset index 4976289..282298b 100644 Binary files a/Content/CombatSystem/Blueprints/AI/BB_Base.uasset and b/Content/CombatSystem/Blueprints/AI/BB_Base.uasset differ diff --git a/Content/CombatSystem/Blueprints/AI/BP_AIController.uasset b/Content/CombatSystem/Blueprints/AI/BP_AIController.uasset index 5046b3b..4f45a47 100644 Binary files a/Content/CombatSystem/Blueprints/AI/BP_AIController.uasset and b/Content/CombatSystem/Blueprints/AI/BP_AIController.uasset differ diff --git a/Content/CombatSystem/Blueprints/AI/BP_ExampleEnemy.uasset b/Content/CombatSystem/Blueprints/AI/BP_ExampleEnemy.uasset index 1a375f3..630001b 100644 Binary files a/Content/CombatSystem/Blueprints/AI/BP_ExampleEnemy.uasset and b/Content/CombatSystem/Blueprints/AI/BP_ExampleEnemy.uasset differ diff --git a/Content/CombatSystem/Blueprints/AI/BP_MasterAI.uasset b/Content/CombatSystem/Blueprints/AI/BP_MasterAI.uasset index 84bb70f..5f100bc 100644 Binary files a/Content/CombatSystem/Blueprints/AI/BP_MasterAI.uasset and b/Content/CombatSystem/Blueprints/AI/BP_MasterAI.uasset differ diff --git a/Content/CombatSystem/Blueprints/BP_CombatCharacter.uasset b/Content/CombatSystem/Blueprints/BP_CombatCharacter.uasset index 22d346b..499c7e6 100644 Binary files a/Content/CombatSystem/Blueprints/BP_CombatCharacter.uasset and b/Content/CombatSystem/Blueprints/BP_CombatCharacter.uasset differ diff --git a/Content/CombatSystem/Blueprints/Interface/GameplayTagBlueprintInterface.uasset b/Content/CombatSystem/Blueprints/Interface/GameplayTagBlueprintInterface.uasset new file mode 100644 index 0000000..decbf99 Binary files /dev/null and b/Content/CombatSystem/Blueprints/Interface/GameplayTagBlueprintInterface.uasset differ